Burger King | Gamification, Social, and Advertising at World Cup Scale
Client
Burger King is one of the world's most recognized fast-food brands, present across thousands of locations in Europe and beyond. With a bold identity and a loyal customer base, the challenge was not awareness — it was activation: turning brand recognition into real engagement, and engagement into measurable results.
Objective
During the World Cup, Burger King needed more than a campaign — it needed a full-spectrum activation. The goal was to reinforce product communication, grow the digital audience, and drive meaningful engagement through a strategy that connected in-store experiences, social media, content production, and traditional advertising into one coherent effort.
Taking Engagement In-Store
We built an interactive app-based campaign that transformed the dining experience into a game. Customers scanned placemats with their smartphones to unlock World Cup-themed mini-games and digital coupons — bridging physical and digital in a way that felt native, not forced.
The dedicated app, **BK Zone**, was the engine behind the gamification strategy: designed from the ground up to give users a reason to return, interact, and share.
Content and Creative Strategy
We produced high-quality visual content and built a cohesive media strategy that tied gamification and advertising together across channels. Every asset extended the World Cup energy while keeping the Burger King voice sharp and consistent.
Social Media Management
We managed all of Burger King Italy's digital channels throughout the campaign — publishing daily, maintaining brand voice, and engaging the community in real time. Every post was calibrated to build momentum around the World Cup activation while keeping the brand front of mind.
Integrated Advertising
We ran a fully integrated campaign — combining digital placements, social activations, and a TV spot — to keep brand messaging consistent across every screen. Online and offline channels were planned as a single system, not separate executions.






The Outcome
• +45,000 leads generated through in-store games in the first month.
• +190,000 app installs within the first month of launch.
• +14,000 new Facebook fans acquired during the campaign period.



